Specifies settings for
a motion path animation and creates an animation file.
Summary
A
path object must be created first and then selected as the camera
path or the target path. A path object can be a line, arc, elliptical
arc, circle, polyline, 3D polyline, or spline.
List of Options
The following options
are displayed.
Camera
- Link Camera To
-
Links
a camera to a static point or a motion path in a drawing.
- Point
-
Links
a camera to a static point in a drawing.
- Path
-
Links
a camera to a motion path in the drawing.
- Pick Point/Select Path
-
Selects
either the point where a camera is located or the path along which
a camera travels, depending on whether Point or Path was selected.
- Point/Path List
-
Displays
a list of named points or paths to which you can link a camera.
To create a path, you can link a camera to a line, arc, elliptical
arc, circle, polyline, 3D polyline, or spline.
NoteWhen you create a
motion path, a camera is automatically created. If you delete an
object that you specified as a motion path, the named motion path
is also deleted.
Target
- Link Target To
-
Links
a target to a point or a path.
If the camera is linked
to a point, the target must be linked to a path. If the camera is
linked to a path, you can link the target to either a point or a
path.
- Point
-
If
the camera is linked to a path, links the target to a static point
in the drawing.
- Path
-
Links
the target to a motion path in the drawing.
- Pick Point/Select Path
-
Selects
either the point or a path for the target, depending on whether
Point or Path was selected.
- Point/Path List
-
Displays
a list of named points or paths to which you can link the target.
To create a path, you can link a target to a line, arc, elliptical
arc, circle, polyline, 3D polyline, or spline.
Animation Settings
Controls
the output of the animation file.
- Frame Rate (FPS)
-
The speed at which the
animation will run, measured in frames per second. Specify a value
from 1 to 60. The default value is 30.
- Number of Frames
-
Specifies the total number
of frames in the animation.
With the frame rate,
this value determines the length of the animation. When you change
this number, the Duration value is automatically recalculated.
- Duration (seconds)
-
Specifies the duration
(in sections) of the animation.
When you change this
number, the Number of Frames value is automatically recalculated.
- Visual Style
-
Displays a list of visual
styles and render presets that you can apply to an animation file.
For more information, see VISUALSTYLES and RENDERPRESETS.
- Format
-
Specifies the file format
for the animation.
You can save an animation
to an AVI, MOV, MPG, or WMV file format for future playback. The
MOV format is available only if Apple QuickTime Player is installed.
The WMV format is available and is the default selection only if Microsoft
Windows Media Player 9 or later is installed. Otherwise, AVI is
the default selection.
- Resolution
-
Defines the width and
height of the resulting animation in screen display units. The default
value is 320 x 240.
- Corner Deceleration
-
Moves a camera at a slower
rate as it turns a corner.
- Reverse
-
Reverses the direction
of an animation.
- When Previewing Show Camera Preview
-
Enables
the display of the Animation Preview dialog box so you can preview the
animation before you save it.
- Preview
-
Displays
the movement of the camera for the animation in the viewport. If “When
Previewing Show Camera Preview” is checked, the Animation
Preview dialog box also displays a preview
of the animation.